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The Disoriented Ranger's avatar

My understanding is that we have three levels of perception: what we know, what are able to handle and what we cannot explain at all. That third tier, the unknown, is that bump in the dark when it is night and you are alone at home. The brain doesn't know what's happening ... so the imagination goes wild with the worst scenarios. To hint at something like that is a great narrative tool. Works every time. It feeds right into the GM having down the fundamentals, because when you know what's moving in the dark, you extrapolate from that. It'll always be way more specific than improvising a whole encounter.

Harland's avatar

Freud's essay on The Uncanny would help. I'd attach the PDF if Substack allowed that in comments.

I miss when D&D was about killing monsters, using trickery and getting enough treasure to build a castle and claim a territory and using graph paper to plan out your castle.

"interactive improv theater" isn't even a game.

I blame that Youtube show.

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